The vampire society is divided into classes, which allows you to choose whatever personality you want for yourself – an aristocratic charmer who can always find a way to persuade and seduce mortal hearts, a manic psychopath who listens to the voices in his head and converses with stop signs, a feral child who often succumbs to his vicious animal instincts, and many more.Ĭlick here to read more on Hollywood Insider’s vision, values and mission statement here – Media has the responsibility to better our world – Hollywood Insider fully focuses on substance and meaningful entertainment, against gossip and scandal, by combining entertainment, education, and philanthropy. You start as an everyman who’s just been turned into a vampire and dive instantly into the blood-crazed, fear-driven underbelly of the city. The game has the most incredible atmosphere, which is set in early 2000’s nocturnal Los Angeles areas – Downtown LA, Santa Monica, Chinatown, and Hollywood.
To me personally, it simply has the most immersive world I have ever encountered in any game, and its plot and narrative certainly overshadow those in any movies, TV series, books, or other entertainment products about vampires. To some people, the game represents the single greatest vampire universe ever. ‘Vampire: The Masquerade – Bloodlines’ – The Blessing Related article: MUST WATCH – Hollywood Insider’s CEO Pritan Ambroase’s Love Letter to Black Lives Matter – VIDEO Once that became possible, the game was instantly recognized as “wonderfully imaginative” (NY Times), “effortlessly intelligent” (Eurogamer), and a “nearly flawless classic” (GameSpy), while also being consistently praised for two aspects that made it untouchable – its writing and its atmosphere. What happened, however, was quite the contrary – with the grace of the modding communities of the Internet, who helped the actual developers create fixes for the nearly unplayable sections of the game, several patches were made that polished the bumpy parts and eventually made it possible to deliver the game as it was meant to be played. It was first regarded as another failed project launch and, by all accounts, was doomed to be forever buried in the graveyard of abandoned games. Naturally, Valve’s first-born megahit easily overshadowed Troika’s ugly duckling and ‘Bloodlines’ hardly received any immediate feedback, and that, paired with its game-breaking performance issues, certainly did not bode well for its future. And as if the disaster in the tech department was not enough, the marketing team took another dive and released the game the same day as ‘Half-Life 2’, which was probably the most anticipated game in the universe at the time.